Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2020.3.20f1
2021.2
Issue ID
1409390
Regression
No
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFile.ExtractToDirectory
Reproduction steps:
1. Open the attached project "webglunziptestfixed.zip"
2. Open Build Settings (File > Build Settings...)
3. Switch platform to WebGL
4. Build And Run
5. Observe browser console
Expected result: no "File not found” errors are found
Actual result: "File not found” error is found
Reproducible with: 2020.3.32f1, 2021.2.0a21
Not reproducible with: 2021.2.0b1, 2021.2.18f1, 2022.1.0b14, 2022.2.0a9
Could not test with: 2019.4.37f1 (can't build the project due to errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
Resolution Note (fix version 2022.1):
Fixed in: 2021.2.0b1, 2022.1.0a1