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Editor freezes when Running EditMode tests in batchmode
How to reproduce:1. Download the user's attached "Build-Error.zip"2. Open the "__build-script.bat" in a text editor3. Change ... lin... Read more
Trees are highlighted as if they were selected
Steps:1. Create Terrain in new scene2. Add tree in inspector3. Start painting trees to the terrain. All trees are highlighted, and r... Read more
Redo changes the order of Prefab's children
Steps:1. Make a prefab instance with a child2. Add another GameObject to Hierarchy3. Parent it to the Prefab instance before the pre... Read more
[Packman] Custom Packages do not have Preview/Experimental tag when they...
How to reproduce:1. Create a new project2. Open the Package Manager3. In the Package Manager press +->"Add package from git URL..... Read more
Files checkboxes remain unchecked when selecting the 'All' option in Col...
Reproduction steps:1. Open the attached '1382253-sample' project2. Go to 'Window -> Collaborate'3. Check the 'All' checkbox Expec... Read more
Flickering/frozen textures when AR Occlusion manager is disabled
Reproduction steps:1. Download and open the attached "ar-depth-occlusion-ios-bug.zip" project2. Build and deploy the project to iOS3... Read more
[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...
How to reproduce:1. Open the user’s attached “URP_ErrorCheck” project2. Open the “Scene” Scene3. Select the “Main Camera” GameObject... Read more
[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...
Reproduction steps:1. Open the attached user's project "Vulkan.zip"2. Install the Memory Profiler package via the "Package.json" ("c... Read more
[Windows] Vertex buffer doesn't work with meshes when they are marked as...
Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: Both Spheres are increasing and decreasing... Read more
WebCam Texture doesn't render properly when built on UWP
Reproduction steps:1. Open project "WebCamTest.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved