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1
votes
Active

Editor freezes when Running EditMode tests in batchmode

Package: Test-Framework

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Jan 20, 2022

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Version/s: 2021.2.0b11, 2021.2.8f1, 2022.1, 2022.2

How to reproduce: 1. Download the user's attached "Build-Error.zip" 2. Open the "__build-script.bat" in a text editor 3. Change ... ... Read more

0
votes
Duplicate

Trees are highlighted as if they were selected

Terrain

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Feb 04, 2022

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Version/s: 2022.1.0b4

Steps: 1. Create Terrain in new scene 2. Add tree in inspector 3. Start painting trees to the terrain. All trees are highlighted, ... Read more

0
votes
Fixed

Redo changes the order of Prefab's children

Scene Management

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Jan 06, 2022

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Version/s: 2022.1.0a15

Steps: 1. Make a prefab instance with a child 2. Add another GameObject to Hierarchy 3. Parent it to the Prefab instance before the ... Read more

0
votes
By Design

[Packman] Custom Packages do not have Preview/Experimental tag when they...

Packman

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Nov 13, 2021

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Version/s: 2020.3.2f1, 2020.3.22f1, 2021.2, 2022.1

How to reproduce: 1. Create a new project 2. Open the Package Manager 3. In the Package Manager press +->"Add package from git URL..... Read more

2
votes
Won't Fix

Files checkboxes remain unchecked when selecting the 'All' option in Col...

Version Control

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Nov 19, 2021

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Version/s: 2021.2.0a19, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the attached '1382253-sample' project 2. Go to 'Window -> Collaborate' 3. Check the 'All' checkbox Expe... Read more

9
votes
Fixed

Flickering/frozen textures when AR Occlusion manager is disabled

ARFoundation

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Jan 05, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Download and open the attached "ar-depth-occlusion-ios-bug.zip" project 2. Build and deploy the project to iO... Read more

0
votes
Fixed

[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...

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Aug 12, 2022

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Version/s: 2022.1.13f1

How to reproduce: 1. Open the user’s attached “URP_ErrorCheck” project 2. Open the “Scene” Scene 3. Select the “Main Camera” Game... Read more

0
votes
Fixed

[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...

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Jun 09, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.4f1, 2022.1.1f1, 2022.2.0a16

Reproduction steps: 1. Open the attached user's project "Vulkan.zip" 2. Install the Memory Profiler package via the "Package.json" (... Read more

0
votes
Won't Fix

[Windows] Vertex buffer doesn't work with meshes when they are marked as...

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Jul 19, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project 2. Enter Play mode Expected result: Both Spheres are increasing and decreas... Read more

1
votes
By Design

WebCam Texture doesn't render properly when built on UWP

Universal Windows Platform

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Jan 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open project "WebCamTest.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more

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