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Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more
AssetDatabase.FindAssets("t:type") does not find scriptable objects when...
How to reproduce: 1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip") 2. Select Issue Demo/Find Animal ... Read more
Model's pose has a slight bone movement after assigning it with SetHuman...
How to reproduce: 1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project 2. Enter Play Mode 3. Observe the 2 Models i... Read more
Material referencing the whole Sprite turns black when Sprite Texture sl...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[NestedPrefabs] When building AssetBundles with Nested Prefab, Assets ar...
Reproduction steps: 1. Open "Nested Prefabs.zip" project 2. Open Asset Bundle browser window 3. Build Bundles 4. Notice "child' and... Read more
Prefabs are losing data/references to other components inside the prefab...
Reproduction steps: 1. Open "1152124" project 2. Select "AiGraph" in the Project window 3. Open Prefab 4. Open Graph 5. Create 3 Ut... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project 2. Build for WebGL 3. Notice error: "IL2CPP error for type 'Test' in ass... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more
Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more
All about bugs
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