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0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more

0
votes
Won't Fix

AssetDatabase.FindAssets("t:type") does not find scriptable objects when...

Asset - Database

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip") 2. Select Issue Demo/Find Animal ... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project 2. Enter Play Mode 3. Observe the 2 Models i... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
By Design

[NestedPrefabs] When building AssetBundles with Nested Prefab, Assets ar...

Asset Bundles

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May 23, 2019

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Version/s: 2018.3.0a6, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Reproduction steps: 1. Open "Nested Prefabs.zip" project 2. Open Asset Bundle browser window 3. Build Bundles 4. Notice "child' and... Read more

0
votes
Fixed

Prefabs are losing data/references to other components inside the prefab...

Scene Management

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May 06, 2019

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Version/s: 2018.3, 2018.3.14f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "1152124" project 2. Select "AiGraph" in the Project window 3. Open Prefab 4. Open Graph 5. Create 3 Ut... Read more

0
votes
Fixed

[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...

IL2CPP

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May 17, 2019

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Version/s: 2019.1.0a3, 2019.1.3f1, 2019.2, 2019.3

Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project 2. Build for WebGL 3. Notice error: "IL2CPP error for type 'Test' in ass... Read more

1
votes
By Design

References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...

Scene Management

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Oct 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more

0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more

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