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[Polybrush] Wireframe doesn't update while sculpting on ProBuilder mesh
1. Install latest probuilder in your project2. Create a probuilder shere in the scene3. Install latest Polybrush in your project4. S... Read more
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot fro...
1. Create either a URP or HDRP project2. Install Polybrush package3. Import the sample shaders from the package manager for the corr... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce:1. Open the attached '1324097.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. In t... Read more
UI Layout is distorted when scaling using SizeDelta
Reproduction steps:1. Open user attached Project2. Press Play3. Press "Go"4. Enable Canvas > Dropdown Panel Example In the Hierar... Read more
[AnimationRigging] Console errors in debug build
Build errors in Animation Rigging because of editor only serialized data.See https://forum.unity.com/threads/console-errors-on-debug... Read more
UnityEditor.PackageManager.Client.Remove returns confusing error when pr...
Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the projec... Read more
CreateInspectorGUI gets called twice when a custom Inspector is used for...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'MyScriptableObjectInstance' Asset3. Observe... Read more
Graph fails with recursion error TryCatch unit catches exception from Th...
Reproducible on: "main", commit: 84f462aa155fe6690538f1ad4fc4d7d4cb65d1ca Unity version: 2021.1.0b12 Plarform: Windows 10 macOS Cata... Read more
[OSX] Editor crashes after undo action while scene save dialog window is...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"