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0
votes
Fixed

ScriptedImporter.OnImportAsset is not called after opening a project whe...

Asset - Importers

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Nov 14, 2019

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Version/s: 2019.3, 2019.3.0b7, 2020.1

Reproduction steps:1. Open user's attached project "Bug Report - C4D scripted importer"2. Open the Console, no "I have been called" ... Read more

0
votes
Fixed

SortingGroup has no effect to Game Objects immediately after instantiati...

2D

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

To reproduce:1. Open attached project ("case_1202432-Sample.zip")2. Press Play and observe two circles in the Game View Expected res... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

1
votes
Won't Fix

[Perforce] Unity Editor drastically slows down if a currently connected ...

Version Control

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Dec 03, 2019

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Version/s: 2020.1.0a15

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect to your MFA enabled server via P4V and th... Read more

0
votes
By Design

UI Raycast doesn't hit the object which is drawn on top

uGUI

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Dec 03, 2019

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Version/s: 2019.1.0a5, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more

0
votes
By Design

[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...

Mobile

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Oct 24, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more

0
votes
Won't Fix

[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...

Mobile

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Dec 04, 2019

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Version/s: 2017.4, 2020.1.0a15

How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more

0
votes
Fixed

Rotation gizmo is only selectable on one axis

Scene/Game View

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Nov 26, 2019

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Version/s: 2019.3

The rotation handle is not able to be selected consistently per-axis, it either ignores the event completely or engages the orbit ha... Read more

0
votes
Fixed

Memory usage keeps growing indefinitely when building Sprite Atlases

2D

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Nov 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b9, 2020.1

Reproduction steps:1. Open "1200814" project2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Sele... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

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Dec 04, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps:1. Open "New Unity Project (12).zip" project2. Build for Android3. Look at the Console output Expected Result: "F... Read more

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