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2
votes
Fixed

Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants

Shaders

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Feb 27, 2017

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Version/s: 5.5.1p4

To reproduce:1. Open attached project;2. Open "test" scene;3. Go to Graphics Settings (Edit > Project Settings > Graphics) and... Read more

5
votes
By Design

Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...

Scripting

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Enter Play mode.3.Quickly drag "TestObject" prefab into Hierarchy.4.Repeat step... Read more

0
votes
Won't Fix

Scroll View content is visible outside of Mask when there is another mas...

UI

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached "Test12" project and enter playmode2. Scroll the text vertically Expected result: Text stays i... Read more

0
votes
Fixed

Script compilation while player settings are open causes iOS/Android Ide...

Mobile

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Feb 21, 2017

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Version/s: 5.5.1p4

Steps to reproduce: 1. Open attached project2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though any... Read more

0
votes
Fixed

[Import Model] - Inspector Scale Factor accepts 0 value.

Asset - Importers

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Dec 06, 2016

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Version/s: 5.5.0x3

Noticed this with 2018.1.0f2 "Scale Factor" of zero accpeted under Model Import Settings .This will spew errors to the log. Steps to... Read more

0
votes
Fixed

Enum shader property does not allow fraction selection in drop-down menu

Shaders

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Apr 05, 2017

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Version/s: 5.5.2p4

When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not ... Read more

0
votes
Fixed

When the prefab which has the missing script is instantiated, the color ...

Scene Management

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Feb 28, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open the attached project;2. Click on the prefab "Test Object" and drag it into Hierarchy window;3. Observe th... Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

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Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attach project;2. Select "SelectMe" in project3. Click "1.Create the sprite of star image" Button in inspector4... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

0
votes
By Design

Standard and Surface shaders generate artifacts when compression is enabled

Shaders

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Feb 28, 2017

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Version/s: 5.5.0f3

When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when c... Read more

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