Search Issue Tracker
AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...
Steps to reproduce:1. Open the original project "playableTest.zip"2. Navigate to Project -> Assets and open the "Test" scene3. En... Read more
Build Setting "Wait For Managed Debugger" is not accessible via scriptin...
Reproduction steps:1. Create a new project2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option3. Create ... Read more
Package Folders ending in '.Framework' are incorrectly handled and treat...
How to reproduce:1. Open user-submitted project (PluginImporterPackagesBug)2. See that the contents of Packages/Framework Package Fo... Read more
Going from CursorLockMode.Locked to CursorLockMode.Confined state doesn'...
Steps to reproduce:1. Download attached project2. Open "SampleScene" scene and enter play mode3. Press 'W' key to enable CursorLockM... Read more
OSX - Package Manifest is not editable due to permission errors.
On MacOS, following repo https://tinyurl.com/y6dzp9xz package manager fails to update the project due to permissions. This results i... Read more
Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce:1. Open the attached project("Intellisense_Asset")2. Open the NewBehaviourScript3. In the NewBehaviourScript class,... Read more
Errors are thrown when 2 or more QuadrantDataHashMapJobs are working at ...
Steps to reproduce:1. Open user's attached project "Legends (2019 HDRP).zip"2. Open "ECS Test" scene3. Enter Play mode4. Notice the ... Read more
[macOS] When editing a Plane mesh using ProBuilder the Editor becomes sl...
How to reproduce:1. Download and open the attached project "Super Slow Editor Bug Report.zip"2. Open the "SmapleScene", then select ... Read more
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more
Additional Batches are created for every Particle Systems when Particle ...
Steps to reproduce:1. Open the attached project "Case_1157253"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names