Search Issue Tracker
Particle submitter emission seed is not randomized when Particle System ...
Reproduction steps:1. Create new project and add unitypackage attached (20170409_bugreport_unrandomized_seed_of_subemitters.unitypac... Read more
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:1. Create an empty project2. Open Build settings3. Change Build target to iOS4. Build for iOS5. When build comple... Read more
Symbols are not escaped correctly or not escaped at all when using -edit...
According to https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCit... Read more
Unity crashes on mono_custom_attrs_from_class when an incompatible scrip...
How to reproduce:1. Open the attached project2. Open a new scene3. Find NavigationPoint prefab in the project and drag it to the sce... Read more
Impossible to write from a Compute Shader to an integer based Render Tex...
Reproduction Steps:1. Import attached project.2. Open "testScene" scene.3. In the hierarchy, select "TestHost".4. In Inspector, clic... Read more
Editor crashes when lengthSec value in Microphone.Start() is near to 1'0...
To reproduce: 1. Open project2. Open 'Main' scene3. Play scene Expected: scene will be playedActual: editor crashes Reproduced on: 5... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...
To reproduce:1. Open attached project "crashDone.zip"2. Open and Play "LilyPadCrash" scene.3. Open Scene views, Select "Main Camera"... Read more
Editor Resolution is extremely low
Nvidia GPU driver FXAA antialiasing settings makes Unity blurry and low resolution. Unity editor itself is rendered via Direct3D, so... Read more
[Android] Application crashes with signal 6 (SIGABRT), code -6 (SI_TKILL...
Steps to reproduce: 1) Download attached project 'Space Glass.zip'2) Build and Run 'Game' scene on a device3) After custom splash im... Read more
TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce:1. Open user attached project (KLRG Systems 2017)2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Element... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code