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[Android] Gradle template isn't selectable when the folder contains both...
How to reproduce: 1. Open the user’s attached “TEST_AGP” project 2. Open the “Publishing Settings” under Android Player Settings ... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more
UI Builder produces invalid UXML code when overriding an attribute from ...
Reproduction steps: 1. Open the attached project "UxmlBugRepro.zip" 2. Open "SampleScene" Scene 3. Open "UI.uxml" in the Assets Fold... Read more
Package Manager takes a long time to refresh when opened for the first t...
How to reproduce: 1. Create and open a new Unity project 2. Open Package Manager (Notice it takes quite some time to refresh) 3. Clo... Read more
[Linux] Player window can't be resized when the player is started in Ful...
Reproduction steps: 1. Open the attached project ("1372700_repro.zip") 2. Build and Run the project: File > Build Settings > Build A... Read more
Material's transparency is ignored when loaded from AssetBundle with Add...
Reproduction steps: 1. Open the attached 'HDRPAddressableMaterial' project 2. Go to 'Window -> Asset Management -> Addressables -> G... Read more
[iOS] Sprites flicker in build when there are no 3D objects in scene
How to reproduce: 1. Build And Run the user’s attached project on an iOS device 2. Observe the view Expected result: Sprite is ... Read more
[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...
How to reproduce: 1. Open project “iOSLegayJobs.zip” 2. Build for iOS and deploy to a device 3. In the Xcode’s Console window observ... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project... Read more
GPU hang or exceedingly long wait when Baking Lights
Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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