Search Issue Tracker
2D Platformer Microgame Template has no 2D packages installed
Reproduction steps:1. Create new project using 2D Platformer Microgame template2. Open Package Manager Expected result: Package Mana... Read more
Playable function calls have inconsistent behaviour
Reproduction steps:1. Open the attached “Repro2.zip“ project2. Open the “RootMotionBug” scene3. Enter Play mode4. Select “BasicMotio... Read more
GC allocates 10.8 KB each frame when using Realtime Reflection Probe
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click Window > An... Read more
IL2CPP Player crashes when there aren't enough Thread Static Slots
There are currently no reproduction steps Reproducible with: 2022.2.12f1 Reproducible on: Windows 10 Original report:1. What happene... Read more
Articulation Body tree changes behavior after attaching a trigger Collider
How to reproduce: Open the attached project Enter Play Mode Observe the different behavior of the 2 rightmost articulation trees Exp... Read more
Fatal freeze when playing a VFX made with VFX Graph and consisting many ...
Reproduction steps:1. Open the “VFXProjectStripped“ project2. Open the "SampleScene” scene3. Enter the Play Mode and wait a few seco... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
Documentation Link does not work when the "New Panel Settings" question ...
Repo steps: Open Unity Scene Right click the project window Choose "create" > "UI Toolkit" > "Panel Settings Asset" Click the ... Read more
Async Scene load operation with allowSceneActivation set to false comple...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene”3. Enter Play Mode4. Switch to another... Read more
[Addressables] OperationException errors appear when using Synchronous l...
How to reproduce:1. Download and open the attached project2. Build Addressables by going to "Addressable Groups" > "Build" > "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open