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Fixed in 2022.3.10f1

Fixed in 2023.2.0b2

Votes

0

Found in

2022.2.13f1

2023.1.0b10

2023.2.0a8

Issue ID

UUM-31760

Regression

Yes

Async Scene load operation with allowSceneActivation set to false completes when refocusing the Editor

Scene Management

-

How to reproduce:
1. Open the attached user project “My project.zip“
2. Open Scene “SampleScene”
3. Enter Play Mode
4. Switch to another window or un-focus the Unity Editor
5. Switch back to the Unity Editor again

Expected result: The “LoadSceneAsyncRoutine“ operation remains incomplete
Actual result: The “LoadSceneAsyncRoutine“ operation is completed

Reproducible with: 2022.2.0a9, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8
Not reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.0a8

Reproduced on: macOS 13.0.1 (Intel), Windows 10 (reported by the user)

Note: Based on the versions tested, the issue seems to be related to the Scene Manager, not Addressables

  1. Resolution Note (fix version 2022.3.10f1):

  2. Resolution Note (fix version 2023.2.0b2):

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