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0
votes
Duplicate

Editor performance drop when holding down "F" key while in Play Mode

Scene/Game View

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Feb 07, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Create a new project 2. Open Profiler (Window > Analysis > Profiler) 3. Start profiling Editor 4. Enter Play Mo... Read more

2
votes
Fixed

Multiple selected game objects with different names are renamed to <mult...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached 'project-1218183.zip' 2. Select all the object in the Hierarchy window 3. In the Inspector wi... Read more

0
votes
Won't Fix

A child Canvas with Override Sorting is not rendered when opening a proj...

uGUI

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Mar 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Observe the Game view Expected result: A red box is visible Actual result: Red bo... Read more

0
votes
Fixed

Error is thrown when calling AssetDatabase.DeleteAsset or AssetDatabase....

Asset - Database

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Aug 14, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the attached "OnSceneView_DeleteAsset" project 2. Open the "SampleScene" Scene 3. Make sure that you have ... Read more

2
votes
Fixed

[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...

Metal

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Jun 15, 2020

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Version/s: 2018.3.0f1, 2018.4.0f1, 2018.4.24f1, 2019.4.0f1, 2020.1, 2020.2, 2021.1, 2021.2

Steps To Reproduce: 1. Create a new project 2. Hierarchy > 3D> Cube 3. Drag the cube to Project window to make a Prefab 4. Double c... Read more

0
votes
Fixed

Saving changes in PrefabMode dirty the main scene when Layout Group comp...

uGUI

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Aug 06, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open tester-attached project (VLG_Prefab_Bug.zip) 2. Open the SampleScene 3. Make sure the Scene does not have ... Read more

0
votes
By Design

Crash on x86 architecture with a native access violation on _initPointer...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce: 1. Open the attached "IL2CPPIssueRepro.zip" project 2. Open the Build Settings Window -> Set the Architecture to x... Read more

1
votes
Fixed

Default TextMeshPro Text preset is not applied when creating a new TextM...

Package: TextMeshPro

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Feb 10, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached 'project-1218365.zip' project 2. In the Project Browser inspect the 'TextMeshProUGUI' preset ... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (CrashAtStart_Serialization.zip) 2. Build and run the project Expected result: the... Read more

0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce: 1. Open attached project "ParticleSystemTest.zip" 2. Enter Play mode 3. Open Profiler window 4. Change view type ... Read more

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