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1
votes
Fixed

Tiles will reset back from rotated/flipped states after a Unity update w...

Package: 2D Tilemap

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Mar 27, 2021

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Version/s: 1.0.0

How to reproduce:1. Open the attached project2. Open the Level0 scene3. Click Window > 2D > Tile palette4. Select any Tile fro... Read more

1
votes
Fixed

[URP][Android][iOS] Uninitialized Background Type is cleared every frame...

Package: Scriptable Render Pipeline Universal

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Mar 27, 2021

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Version/s: 12.0.0

Steps to reproduce:1. Open the attached project ("URP_cleartest.zip")2. Build and deploy to a device Expected results: Background is... Read more

1
votes
Fixed

[SRP] Artifacts appear in the Player when changing the size of the windo...

Windows

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Mar 27, 2021

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Version/s: 2020.2.7f1, 2020.3.1f1, 2021.1, 2021.2

How to reproduce:1. Open the "OnDemandRendering.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4. Re-si... Read more

0
votes
Fixed

ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...

Package: UI Toolkit

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Mar 26, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open attached project "TestCrash.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Enter Play mode4. Press ... Read more

8
votes
Fixed

AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...

Animation

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Mar 26, 2021

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Version/s: 2020.2.1f1, 2020.2.3f1, 2020.3, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "BugExampleProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode... Read more

0
votes
Fixed

[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...

UI Toolkit

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Mar 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce it:1. Open the attached project "1324728_issue.zip"2. Open a Memory Profiler window (Menu Bar > Windows > Ana... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when creating a large amount...

DirectX12

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more

0
votes
Fixed

Changes to denoising or GI samples counts are not rendered in reflection...

Progressive Lightmapper

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Mar 26, 2021

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Version/s: 2019.4, 2021.2, 2021.2.0a11

Steps to repro:1. Open the attached project and SampleScene scene;2. In the GICache window (Edit>Preferences...>GICache) press... Read more

0
votes
Fixed

MSVO Ambient Occlusion doesn't work

Package: PostProcessing

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Mar 26, 2021

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Version/s: 3.0.3

Steps to reproduce:1. Open the attached project ("1324639.zip")2. Open "SampleScene"3. Select "postProcessing" GameObject4. Toggle A... Read more

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