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AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce:1. Open attached Unity Project "914186-SetAnimationEvents-Test".2. Open Scene "Scene".3. Open Window->Anim Eve... Read more
[WSA] Exceptions happening in OnGUI callback don't get logged on .NET sc...
Steps to reproduce:1. Open the attached project (WindowsStoreEdited.zip)2. Open the Assets/bugsplat/report/scene/debug.unity scene3.... Read more
[WSA] When "Unity C# projects" is selected in Build window, player tests...
Steps to reproduce:1. Open the attached project (Empty3DProject.zip)2. Switch platform to Windows Store3. Open Test Runner4. Click "... Read more
Creating object inside monoBehaviour causes editor to crash
Steps to reproduce:1. Download 915608_repro.zip and open "new" scene2. Enter play mode Expected results: Editor should have paused t... Read more
[VR] VRClientCoreFactory crash after stopping play mode
Steps to reproduce:1) Download and open attached project2) Open scene "Main" and play it3) Wait a few seconds4) Press play again to ... Read more
[IAP] InvalidOperationException: Collection was modified; enumeration op...
Steps to reproduce:1. Open user attached project2. Go to Services tab and import the latest IAP package3. Play the scene4. Select a ... Read more
[Oasis] Stopping play mode while in "Simulate in Editor" Emulation resul...
Steps to reproduce:1. Create new or open any Unity project2. Open Holographic Emulation window and select 'Simulate in Editor' emula... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
[iOS][GLES2/3] Crash at "ParticleSystemGeometryJob"
Reproduction steps:1. Open the attached project.2. Set the graphics API to GLES2 or GLES3.3. Build and run the project for iOS.4. Mo... Read more
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity2. Open "test" scene3. Enter to Play mode4. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section