Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
5.6.0p1
Issue ID
915282
Regression
No
[WSA] When "Unity C# projects" is selected in Build window, player tests cannot be run in Windows Store on .NET backend
Steps to reproduce:
1. Open the attached project (Empty3DProject.zip)
2. Switch platform to Windows Store
3. Open Test Runner
4. Click "Run all in player (WSAPlayer)" button in Test Runner Window
5. Observe the build failure with errors about "Assembly-CSharp-firstpass" project containing no source files
Expected result: Errors should not be thrown
Actual result: Unity throws the errors
Note:
New Test Runner was introduced in 5.6
Reproduced with: 5.6.1p1, 2017.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
Add comment