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Fixed in 2017.1.0f3
Fixed in 5.6.X
Votes
0
Found in
5.6.1f1
Issue ID
914681
Regression
Yes
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce:
1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity
2. Open "test" scene
3. Enter to Play mode
4. Select "Main Camera" game object
5. Double click on "Target Texture" field
Expected result: In Inspector window you will see that only the left half of the texture is be rendered
Actual result: In Inspector window you will see that the full width of the texture is be rendered and a Sphere game object is squeezed
Reproduced on Unity 5.6.0p4, 5.6.1p1 and 2017.2.0a1
Not reproduced on Unity 5.5.3p4, 5.6.0p3, 2017.1.0a2 and 2017.1.0b7
Regression on Unity 5.6.0p4
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