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Fixed in Unity 2017.2

Votes

0

Found in

5.6.1f1

Issue ID

914797

Regression

No

[WSA] Exceptions happening in OnGUI callback don't get logged on .NET scripting backend.

Windows Store Apps

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Priority: 7Not yet prioritized for a release

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Severity: 3Workaround is possible

Steps to reproduce:
1. Open the attached project (WindowsStoreEdited.zip)
2. Open the Assets/bugsplat/report/scene/debug.unity scene
3. Switch platform to Windows Store
4. Build for WSA Universal 10 (.NET backend), Build type - D3D, Enable C# projects, Enable Development build, Enable Copy references
5. Open Visual Studio solution
6. Deploy on local machine (DEBUG/x86)
7. Press the button (Promote exception)
8. Observe, the Application.logMessageReceived has not triggered

Expected result: Application.logMessageReceived should be triggered
Actual result: Application.logMessageReceived has not triggered

Reproduced with: 5.4.5p2, 5.5.3p4, 5.6.1p1, 2017.1.0b7

Fixed in: 2017.2.0a3
Backported to: 5.6.1p4, 2017.1.0b10

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