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[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...
How to reproduce:1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo2. Make s... Read more
[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects...
[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects will not be updated and causes visual errors Repro steps:1.... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps:1. Open user attached Project2. Open the Package Manager Expected result: The Package Manager opensActual result:... Read more
Errors/Exceptions get thrown when interacting with Package Manager when ...
Reproduction steps:1. Open attached project "1327051.zip"2. Open Package Manager3. Select "My Assets" in the second dropdown menu fr... Read more
InvalidOperationException is thrown when attempting to delete a Color el...
How to reproduce:1. Open the user-attached project(ColorArrays.zip)2. Open the SampleScene3. Multi-Select the List GameObjects in th... Read more
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap sti... Read more
TextMeshPro Sorting Layer field in Editor Shows Blank Entry when Default...
How to reproduce:1. Open the attached '1326985.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'TextMeshPro' GameObj... Read more
Rendering Path setting does not adapt when changing Scriptable Render Pi...
How to reproduce:1. Open the user's attached "Universal RP particles issue" project2. Open the Scene "SampleScene"3. Open the Graphi... Read more
[URP] Specular Color behavior does not match Legacy or HDRP
How to reproduce:1. Open the attached project named "Case_1326941"2. Open the SampleScene3. Observe the Sphere in the Scene Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates