Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
master
Issue ID
1327978
Regression
No
[HDRP] Global Settings ignore the path set via Fix All in HDRP wizard
When setting up a project with HDRP wizard we can choose where to store assets. The path is ignored by GlobalSettings asset. See the video
Reproduction:
1) Open a built in project
2) Open HDRP wizard and change the path for new assets
3) Click fix all to run the wizard
Expected: All files are created in the intended folder
Actual result: The global settings are in the default path HDRPDefaultResources
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
- Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
Add comment