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0
votes
Fixed

UI Toolkit Panel Settings has properties without any labels

Package: UI Toolkit

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Apr 08, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project2. Select Panel Settings in Project view3. Observe the Inspector Expected result: Clear... Read more

2
votes
Fixed

[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend

IL2CPP

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Apr 08, 2021

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Version/s: 2020.2.0a20, 2020.3, 2021.1, 2021.1.1f1, 2021.2

Reproduction steps:1. Open user attached Project2. Build the SampleScene with IL2CPP3. Open the Build Expected result: A Vector spri... Read more

0
votes
Fixed

[WebGL] "Unable to open archive file" error is thrown in Build when "Com...

Addressable Assets

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Apr 08, 2021

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Version/s: 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "BasicReference"2. Enter the Play Mode3. In the Game View, Press the "... Read more

0
votes
Fixed

"My Registries" option not available or no packages are listed under it ...

Packman

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Apr 08, 2021

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Version/s: 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project (1327775.zip)2. Open the Package Manager by going to the menu bar: Window > Package... Read more

0
votes
Fixed

[MacOS] Resizing Build window causes red background colour to appear

Metal

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "Red Borders.zip"2. Open Build Settings (File > Build Settings)3. Make sure "... Read more

0
votes
Fixed

[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...

Package: TextMeshPro

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Apr 08, 2021

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Version/s: 3.0.4

Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more

0
votes
Fixed

[SafeArea] When device is held in Portrait, app is running in Portrait U...

Android

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Apr 08, 2021

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Version/s: 2019.4, 2020.1.16f1, 2021.2.0a10

How to reproduce:1. Open the attached project2. Make sure Resolution and Presentation settings have2.1 Fullscreen disabled2.2 Render... Read more

0
votes
Fixed

[HDRP][PathTracer] Pathtracer max sample should be higher than 4096

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

After discussing multiple time with users and with Path Tracer developper, it has been decided that 4096 as max samples can be low a... Read more

0
votes
Fixed

OnDrawGizmos is not called if Game Object is in an additive scene and Dr...

Scene/Game View

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Enable Gizmos at Top Right of Game View3. Click Play4. Observe Game View Expected re... Read more

0
votes
Fixed

Checksum and CRC differ when closing editor and reopening after clean build

Package: Scriptable Build Pipeline

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Apr 08, 2021

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Version/s: 1.18.0

From this forum post: https://forum.unity.com/threads/checksum-of-bundle-does-not-remain-consistent-despite-no-changes.1082210/ Repr... Read more

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