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Fixed in 12.0.0

Votes

0

Found in [Package]

10.2.2

Issue ID

1328756

Regression

Yes

[Shadergraph] Default inputs for keyword nodes is vec4s even though they become floats when the node is plugged in

Package: Shader Graph

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Reproduces in 10.2.2
Doesn't reproduce in 7.3.1

Repro steps:
1. Create a boolean or enum keyword
2. Drag it onto the graph

Expected results: the inputs are Floats/Vector1s
Actual result: the inputs are Vector4s, even if when you plug the output of the node into something, the inputs becomes Floats/Vector1s

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