Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2020.2.6f1
Issue ID
1328740
Regression
No
[UIR] GroupTransform has invalid self-clipping
When UsageHints.GroupTransform is set on a VisualElement its self clipping is incorrect.
Repro steps:
1. Open the attached project
2. Open the window under Bug/BadGroupSelfClip
3. Toggle between "Set Group Hint" and "Clear Group Hint"
Expected Result: Both should look the same
Actual Result: The yellow border of the group element disappears when the hint is set
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a18.2505
Resolution Note (fix version 2020.3):
Fixed in 2020.3.18f1