Search Issue Tracker
Building for a platform the first time modifies the "Always Included Sha...
Reproduction steps:1. Create a New Project2. Open "Project Settings" -> "Graphics"3. Build a Standalone player5. Notice that afte... Read more
Package Folders ending in '.Framework' are incorrectly handled and treat...
How to reproduce:1. Open user-submitted project (PluginImporterPackagesBug)2. See that the contents of Packages/Framework Package Fo... Read more
[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...
To reproduce:1. Open an empty project2. Switch platform to Android3. Build and Run with "Build App Bundle" selected Expected result:... Read more
Editor logs duplication of Sprite for material in the material's asset b...
Steps to reproduce:1. Open User-supplied project2. Press Bundles -> Build3. Inspect the Assets/Materials/Mat_1.mat reference Expe... Read more
Wrong Buttons get selected when using Button.Select through a script, no...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter the Play Mode4. Move the red circle, which acts as a Mo... Read more
Clicking on the Layouts button causes "Menu Window/Layouts couldn't be f...
Reproduction steps:1. Open "LayoutButtonBug" project2. Click on the "Layout" button Expected Result: Layout drop-down appearsActual ... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more
[Vulkan]Standalone Build crashes when the build is made with API Compati...
Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reproduc... Read more
Infinite Shader Graph compilation loop during project launch when projec...
How to reproduce:1. Open VM -> Bug Attachments -> '1191267-compilation-loop-issue.zip' project Expected result: The project op... Read more
[Android] [Vulkan] Project shows black screen when built with Vulkan to ...
To reproduce:1. Open attached project2. Build and run to the device with Adreno 640 Actual result: The screen is black and no Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved