Search Issue Tracker

0
votes
Fixed

Mesh is rendered incorrectly when _Float16 property is used in Shader

Metal

-

Feb 15, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.24f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-click the ... Read more

1
votes
Duplicate

AssemblyUpdater fails if Unity editor has spaces in its path

Scripting

-

Dec 15, 2021

-

Version/s: 2021.2.7f1, 2022.1.0a14

Reproduction steps: 1. Create a new project 2. Import the asset from the Asset Store (link provided in description) 3. Observe the c... Read more

0
votes
Fix In Review

[Platforms macOS] Properties drop-down list is not hidden when editing B...

Native Window Management

-

Nov 04, 2021

-

Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached '1378202-sample' project 2. Select a macOSClassicBuildConfiguration Asset and observe it in... Read more

0
votes
Fixed

Camera broken FOV after project upgrade from 2020.3 to 2022.1

--

-

Jun 29, 2022

-

Version/s: 2022.1.0b4, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

Project is in BuiltinRP. I don't think this issue is render-pipeline specific. Steps: 1. Open attached project (CamAni.zip) 2. Open... Read more

9
votes
By Design

Button does not retain highlight state upon mouse entering raycast-enabl...

uGUI

-

Apr 14, 2022

-

Version/s: 2021.2.17f1, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more

0
votes
By Design

Public variable's value is unable to be changed when it's above a Custom...

Serialization

-

Jan 24, 2022

-

Version/s: 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "BugReport.zip" 2. Select "Test" in the Hierarchy window 3. In the Inspector w... Read more

0
votes
By Design

Managed memory created for allocations in a scripting thread sticks arou...

Mono

-

Nov 04, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "Project_1378218_2019.zip" project 2. Open Memory Profiler (Window > Analysis > Memory Prof... Read more

0
votes
Active

Incompatible texture type is used after getting out of play mode

Shader System

-

Dec 15, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

How to reproduce: 1. Open the project "MetalTexture3D.zip" 2. Notice that the sphere in the scene is white. 3. Enter the Play Mode 4... Read more

0
votes
Won't Fix

Cursor does not change to text input cursor when hovering over a Text Fi...

--

-

Jul 19, 2022

-

Version/s: 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more

0
votes
Won't Fix

NativeArray appears as disposed of when updating the safety handle of a ...

--

-

Oct 18, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a14

Steps to reproduce: 1. Open the user’s attached project 2. Open Window > General > Test Runner 3. In the Test Runner window switch t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.