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0
votes
Active

Color picker tool is stuck in the pixel sampling stage when clicking ins...

IMGUI

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Jan 24, 2022

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Version/s: 2021.2.0a3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "ReproProject.zip"2. Open Lighting window (Window > Rendering > Lighting)3. Open... Read more

0
votes
Fixed

Mesh is rendered incorrectly when _Float16 property is used in Shader

Metal

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2021.1.24f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click the Gam... Read more

1
votes
Duplicate

AssemblyUpdater fails if Unity editor has spaces in its path

Scripting

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Dec 15, 2021

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Version/s: 2021.2.7f1, 2022.1.0a14

Reproduction steps:1. Create a new project2. Import the asset from the Asset Store (link provided in description)3. Observe the cons... Read more

0
votes
Fix In Review

[Platforms macOS] Properties drop-down list is not hidden when editing B...

Native Window Management

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Nov 04, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more

0
votes
Won't Fix

Rigidbody allows clipping through itself if under the weight of a heavie...

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Jul 19, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the “newRBtest” project Open “SampleScene” scene Press Play Expected result: Cube does not clip through the... Read more

9
votes
By Design

Button does not retain highlight state upon mouse entering raycast-enabl...

uGUI

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Apr 14, 2022

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Version/s: 2021.2.17f1, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas &gt... Read more

0
votes
By Design

Public variable's value is unable to be changed when it's above a Custom...

Serialization

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Jan 24, 2022

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Version/s: 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project "BugReport.zip"2. Select "Test" in the Hierarchy window3. In the Inspector wind... Read more

0
votes
By Design

Managed memory created for allocations in a scripting thread sticks arou...

Mono

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more

0
votes
Active

Incompatible texture type is used after getting out of play mode

Shader System

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Dec 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

How to reproduce:1. Open the project "MetalTexture3D.zip"2. Notice that the sphere in the scene is white.3. Enter the Play Mode4. Ex... Read more

0
votes
Fixed

[Android] Building for Android fails on Processing Mapping-File if Outpu...

Android

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Jul 19, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

Steps to reproduce:1. Open the attached user's project "BuildTesting_BugReport.zip"2. Call BuildScript.BuildAndroid(Debug)()Method. ... Read more

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