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Poor profiler performance when navigating the timeline view and reviewin...
Reproduction steps:1. Open attached project "profiler-slow-performance.zip"2. In Profiler window, load Example/ProfilerCapture.data3... Read more
Material Thumbnail in the Project window appears in solid Magenta and do...
How to reproduce:1. Open the attached project named "Case_1339406"2. Inspect the thumbnail of the "MAT-Defence Shield" material loca... Read more
Linux build executable fails to start when being run through an environm...
How to reproduce:1. Create a new project2. Name the executable "test" and build the project3. In the system's terminal add the full ... Read more
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected... Read more
Shader cache grows indefinitely
Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more
[HDRP] GameObject's sides not affected by Directional Light are pitch bl...
How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more
Prefab's overridden properties aren't transferred when copying it to ano...
How to reproduce:1. Open the user's attached "CopyPasteBug.zip" project2. In the Project window double-click on the "CopyFromMe" Pre... Read more
Editor crashes on vk::DataBuffer::CreateResource during import process w...
Reproduction steps:1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2020... Read more
[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled
How to reproduce:1. Open the user's attached "CRT WebGL Bug" project2. Open the "Demo" Scene3. Open the Build Settings (File->Bui... Read more
[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...
Steps to reproduce: 1. Create new project2. Add particle system to the scene3. Change Start Colour field type to Gradient4. Move win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs