Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1339406
Regression
No
Material Thumbnail in the Project window appears in solid Magenta and does not match the Inspector Preview
How to reproduce:
1. Open the attached project named "Case_1339406"
2. Inspect the thumbnail of the "MAT-Defence Shield" material located in Assets/Features/Shield/Materials in the Project Window
Expected results: The thumbnail of the material matches the Material Preview window
Actual results: The thumbnail of the material does not match the Material Preview window (Colored in solid Magenta/Red)
Reproducible with: 2020.3.9f1(10.5.0), 2021.1.8f1(11.0.0), 2021.2.0a16(12.0.0)
Not reproducible with: 2021.2.0a17(12.0.0)
Couldn't test with: 2018.4.35f1(ShaderGraph was in early preview), 2019.4.27f1(Couldn't downgrade the project), 2021.2.0a1, 2021.2.0a14(Project crashing on launch)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note (fix version 12.0.0):
The issue does no longer reproduce in Unity 2021.2.0a17