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UI panel is shifted by several pixels relative to gizmo of 2d manipulati...
To reproduce:1. Open attached Unity project "ImageShift.zip"2. Open scene "1"3. Click on Canvas --> panel Expected result: The 2d... Read more
IEnumerator stops working when adding a Graphic component to a gameObjec...
To reproduce:1. Open attached Unity project "layoutbug.zip"2. Open scene "Bug"3. Go into Play Mode Expected result: IEnumerator func... Read more
[iOS] iPhone X Legacy Launch Image is replaced with iPhone 3.5" Launch i...
Reproduction steps:1. Open the attached project.2. Go to File > Build Settings > Player Settings > Splash Image > Legacy... Read more
[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...
How to reproduce:1. Open the attached "RenderFreeze" project2. Go to "Bug Reproduction" (custom menu item) --> and click on "Forc... Read more
[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...
Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more
Scene becomes dirty after Play, if it has a Prefab with "Vertical Layout...
To reproduce:1. Create a new scene.2. Add a UI Canvas, add an empty "GameObject" with "VerticalLayoutGroup" component as a child, ad... Read more
Physics2D.Distance returns incorrect distance between colliders
To reproduce: 1. Open the project, attached by user (ColliderDistance2D_Bug.zip)2. Open the "Scene" scene if not open3. Move the cap... Read more
multi_compile ignores Preprocessor directives
To reproduce: 1. Download and open "rotate-test.zip" project.2. Select "NewUnlitShader" in Assets folder.3. In the inspector click "... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more
[IL2CPP] freeze while assembling DLL's
Reproduction steps:1. Download the files attached in a description field.2. Edit the command line provided in a description field (o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned