Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.3p1
Issue ID
962300
Regression
Yes
[PreviewRenderUtility] Unity freezes when calling Render() on a preview camera that does not have an activeTexture
How to reproduce:
1. Open the attached "RenderFreeze" project
2. Go to "Bug Reproduction" (custom menu item) --> and click on "Force freeze"
Expected result: Unity does not freeze
Actual result: Unity freezes
Regression introduced in - 5.6.1p1
Reproducible with - 5.6.4p2, 5.6.1p1
Not reproducible with - 5.6.1f1, 5.6.0a1, 5.5.5p1
Fixed in - 2017.1.0a1 and later
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment