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[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for Android 3. Inspect the "... Read more
Execute bits being removed from native plugin framework binary
Reproduction steps: 1. Open the project from the following drive link: https://drive.google.com/drive/folders/1HIYFzj2evgbAU3gnhMB_i... Read more
[Profiler] Cross button activated in a blank search bar when Hierarchy i...
Cross button activated in a blank search bar when Hierarchy is selected in CPU usage. Steps to Repro: 1. Create a new Project 2. O... Read more
Crash on MoveSmall when connected to a Socket
Reproduction steps: 1. Open user's attached project and scene "Import" 2. Open Build Settings 3. Add the open scene to the build and... Read more
The first frame in the animation clips timeline is not aligned to the le...
To reproduce: 1. Open the attached project "New Unity Project (3).zip" 2. Select Handgun_fbx_7.4_binary 3. In the inspector window s... Read more
[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...
How to reproduce: 1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions: https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-y... Read more
EditorGUILayout.Foldout arrow is outside Vertical Group when used in OnI...
Reproduction steps: 1. Open user's attached project "GUILayoutBug" 2. In the Project window, click on "New My Settings" to see its s... Read more
[Android] Project crashes before loading the Scene when "Application.Req...
How to reproduce: 1. Open the user's attached project "GetAdvertisingIdentifierRepro.zip" 2. Load the Scene "advertisingIdentifier" ... Read more
Icons of Prefab Assets of 3D Gameobjects do not change
Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map