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Votes
0
Found in
2018.4
2018.4.23f1
2019.3
2020.1
2020.2
Issue ID
1249124
Regression
No
Crash on MoveSmall when connected to a Socket
Reproduction steps:
1. Open user's attached project and scene "Import"
2. Open Build Settings
3. Add the open scene to the build and press Build And Run
4. Enter play mode in the editor
5. Close the build and leave the game running in the editor for a few seconds
--observe crash
Reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
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Resolution Note:
User project was using an unpinned GCHandle which can be moved by the garbage collector resulting in unpredictable behavior (and crashes) depending on when the garbage collector has been run. Using a pinned GCHandle fixed the reported crash in the user's project.