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"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps:1. Open the attached project "PreRotateGrabPass.zip"2. Open the Scene "SampleScene"3. Build and Run Expected resu... Read more
Unity crashes with "Fatal Error! The file 'MemoryStream' is corrupted!" ...
How to reproduce it:1. Open the project from Google Drive link "users_project.zip"2. Open any script using JetBrains Rider3. Try to ... Read more
[Particle System] Renderer Mesh artefacts when Position/Normal attribute...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the OriginalMesh GameObject in the Scene... Read more
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview "...
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview " appear in the center. In the Noise Editor Window tooltip fo... Read more
Multiple errors get thrown when double-clicking on the Debug.Log message...
How to reproduce:1. Open the attached '1340915.zip' project2. Open the 'SampleScene'3. Enter the Play mode4. In the Console double-c... Read more
[Terrain Tool] Different property fields are overlapping in Brush Mask F...
[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more
[Terrain Tool] Icons for Reset is distorted in the terrain tool
[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool C... Read more
[HDRP] Ghosting artifacts are shown in the Game view when SSGI is enabled
How to reproduce:1. Open the attached "SSGI_HDRP.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the Character ... Read more
[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs