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Unpacked prefabs added to a prefab instance are removed when Undoing any...
How to reproduce:1. Open attached project "case_775_repro.zip"2. Open "Cube variant" prefab in Prefab Mode3. In the Prefab Mode, add... Read more
Controls in the UI Debugger overlap when inspecting an element that has ...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more
[HDRP][DXR] Player Build crashes when Scene contains Planar Reflection P...
How to reproduce:1. Open the attached project named "Case_1339749"2. Build the Player3. Launch the project Build Expected results: T... Read more
Tiles are glitching in the Scene view when dragging mouse with a Tile se...
How to reproduce:1. Open the user's attached "zavrsni_projekt.zip" project2. In the Tile Pallete window select any tile3. Drag the m... Read more
ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds
Reproduction steps:1. Open attached Project2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available Is... Read more
Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more
[HDRP][DLSS] Rendering performance drop when Physically Based Depth Of F...
How to reproduce:1. Open the attached project named "hdrp_dxr_dlss.zip"2. Open the Scenes/samplescene3. Enter Play mode4. Observe th... Read more
EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...
How to reproduce it:1. Open the user's attached project "Tama.zip"2. In the Hierarchy view select "Scene" > "Colliders" > "Top... Read more
Editor Toolbar Tooltips disappear after a being shown for just a fractio...
How to reproduce:1. Open attached project "GameCoursesBeginner.zip"2. Move mouse cursor over the icons in the upper-left (View Tool ... Read more
[URP][2D] Normals maps are flipped when the Sprites scale is flipped (fr...
How to reproduce:1. Open the user's attached "2DLightBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open