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[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more
[iOS] iPad 6th generation is identified as iPadPro10Inch2Genor or iPadUn...
To reproduce:1. Open attached project "Missing iOS Device.zip"2. Build for iOS3. Deploy Xcode project to an iOS device Expected resu... Read more
Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce:1. Open a new project2. Open Player Settings > XR Settings3. Add OpenVR and drag it to the top4. Download and ... Read more
[iOS] Audio becomes distorted after capturing a video with Capture Camer...
How to reproduce:1. Open the attached Test.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. Switch to an... Read more
[iOS] UnityWebRequest Asset Bundle stalls when downloading
How to reproduce:1. Download the attached BundleDownloadRepro.zip and enter the password (The password is in the comments)2. Go to F... Read more
[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more
Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
PlayerSettings.SetTemplateCustomValue Access Modifier should be changed ...
When trying to edit WebGl Template the only one possible way to do it is using Reflection "Builder" script, method lines(58-63).Sugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used