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GameObject name doesn’t change when changing it from the “Debug” window
How to reproduce:1. Create a new project2. In the Hierarchy window, select “Main Camera” GameObject3. In the Inspector window, chang... Read more
Crash on GUIView::ProcessInputEventFromAPI when navigating from Layers m...
Reproduction steps:1. Create a new 3D Core project2. Open the “Layers” drop-down menu, which is found in the upper-right corner of t... Read more
Fixed Timestep is set to 0.01999999 by default in Project Settings
How to reproduce:1. Create a new 3D project2. Navigate to Edit > Project Settings > Time3. Observe the field "Fixed Timestep" ... Read more
Text from a TextMeshPro component is Frustum culled when using a fallbac...
Reproduction steps:1. Open project “Bug TMPro.zip”2. Open “SampleScene”3. Enter Play Mode4. Observe the MeshRenderer of the TMP SubM... Read more
URP freeform lights glitch when Light points are close to one another
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the g... Read more
[iOS] Frame rate of the XR application on iOS devices is affected when u...
How to reproduce:1. Build And Run the user’s attached “Unity-cardboard-bugs-clean.zip.zip” project on an iOS device2. Observe the ap... Read more
The Scene is bound to the Camera in HoloLens 2 when "Use XR Device Simul...
How to reproduce:1. Open the attached project "arfoundation-samples.zip"2. Open Edit>Project Settings...3. Select XR Plug-in Mana... Read more
Light components do not respect the scene visibility flag
Some lighting components still render when the GameObject is set to not be visible in the Scene Read more
Alpha channel is discarded when texture is imported as cubemap on Androi...
Steps to reproduce:1. Open the attached project "AlphaChannelCubemap.7z"2. Switch the Platform to Android3. In the Project Window Cl... Read more
“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...
Reproduction steps:1. Open the attached “Repro project”2. Open the “SimpleMultiplayerControls.inputactions” asset3. Select the “Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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