Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.28f1
2022.3.5f1
2023.1.5f1
2023.2.0b1
2023.3.0a3
6000.0.0b11
Issue ID
UUM-43316
Regression
No
[iOS] Frame rate of the XR application on iOS devices is affected when using "Application.targetFrameRate"
How to reproduce:
1. Build And Run the user’s attached “Unity-cardboard-bugs-clean.zip.zip” project on an iOS device
2. Observe the app
Expected result: App framerate is not 5
Actual result: App framerate is 5
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Not reproduced on:
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Customer has been provided with a workaround
Resolution Note:
Customer has been provided with a workaround