Search Issue Tracker
Fixed in 2022.3.19f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b5
Votes
0
Found in
2022.3.6f1
2023.1.6f1
2023.2.0b2
2023.3.0a1
Issue ID
UUM-43460
Regression
Yes
GameObject name doesn’t change when changing it from the “Debug” window
How to reproduce:
1. Create a new project
2. In the Hierarchy window, select “Main Camera” GameObject
3. In the Inspector window, change the mode to “Debug”
4. Change the GameObject name in the Debug window
Expected result: Name is changed
Actual result: The name doesn’t change
Reproducible with: 2022.2.16f1, 2022.2.21f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2
Not reproducible with: 2021.3.29f1, 2022.2.15f1
Reproduced on: macOS 13.4.1 (Intel)
Notes:
-Not reproducible when changing the name in the Hierarchy window
-Not reproducible with “Normal” mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0b5
Resolution Note (fix version 2022.3):
Fixed in: 2022.3.19f1