Search Issue Tracker
Duplicate
Votes
0
Found in
2021.3.29f1
2022.3.6f1
2023.1.6f1
2023.2.0b1
Issue ID
UUM-43327
Regression
No
Text from a TextMeshPro component is Frustum culled when using a fallback font that generates a TMP SubMesh
Reproduction steps:
1. Open project “Bug TMPro.zip”
2. Open “SampleScene”
3. Enter Play Mode
4. Observe the MeshRenderer of the TMP SubMesh when the pivot of its GameObject leaves the camera view
Expected result: The MeshRenderer is not disabled
Actual result: The MeshRenderer is disabled
Reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b1
Reproducible on: macOS Ventura 13.2.1 (Intel), Windows 11 (by the reporter)
Note: Not reproducible in Standalone Player
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-42159
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #UUM-42159