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0
votes
Won't Fix

Script Icon becomes Prefab icon when it is renamed to Prefab

Project Browser

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Aug 01, 2019

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Version/s: 2019.2.0f1, 2019.3

To reproduce:1. Create a new project2. Create C# Script3. Rename it to Prefab Actual result: The Icon changes to the prefab iconExpe... Read more

0
votes
Fixed

[Packman] Files aren't checked out when they are made writable by Packag...

Packman

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Jul 15, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Create and open a new Unity project2. Set up perforce version control on it and close the project3. Open "manife... Read more

0
votes
Fixed

Root Canvas scale is displayed incorrectly in Scene after disabling Canv...

uGUI

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Oct 17, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Create new project2. Add UI>Text to Scene3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor4.... Read more

1
votes
Fixed

Saving a Prefab in Prefab View takes longer in ADB v2 compared to ADB v1

Asset - Database

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Sep 03, 2019

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Version/s: 2019.3.0b1, 2019.3.0b8, 2020.1.0a13

Reproduction steps:1. Open the attached project named Case_11813422. Open the Grid Prefab Asset in Prefab View3. Paint or Edit the T... Read more

0
votes
Fixed

Using a Grabpass with Vulkan API and Graphics Jobs enabled causes black ...

Vulkan

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce:1. Open the attached project "1234952.zip"2. Open the "test" Scene3. Build and Run Expected result: player window w... Read more

1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
By Design

Tile palette images distort when importing irregular shaped tiles

2D

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Aug 01, 2019

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Version/s: 2019.3.0a11

Tile palette images can distort when importing irregular shaped tiles. When attempting to create a tile map from a sprite sheet with... Read more

0
votes
Won't Fix

[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...

iOS

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Aug 01, 2019

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Version/s: 2019.2.0a13, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API2. Connect extra screen to iOS devi... Read more

1
votes
Fixed

[Linux] Assertion failed errors are occasionally thrown when reordering ...

Linux

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May 29, 2020

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Version/s: 2019.3.0b7, 2019.4, 2020.1, 2020.2, 2020.2.0a13

Reproduction steps:1. Open a new or an existing project2. Add a few GameObjects to the Hierarchy window there are none3. Drag a Game... Read more

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