Search Issue Tracker

0
votes
Duplicate

[macOS] When rebuilding for iOS, the Replace / Append dialog no longer s...

MacOS

-

Sep 02, 2020

-

Version/s: 2020.2.0a17

When rebuilding for iOS, the Replace / Append dialog no longer suppresses the macOS file exist check on versions >= 2020.2.0a17. Re... Read more

0
votes
Active

Socket creation crashes with SIGSEGV on Linux (Ubuntu 18.04) IL2CPP builds

IL2CPP

-

Sep 02, 2020

-

Version/s: 2019.3.0f5, 2019.4, 2020.1

How to reproduce: 1. Open the attached project (1274759.zip) 2. Press Ctrl+B to build and run the project 3. Observe the Player cras... Read more

0
votes
Active

[Windows] Check for updates window does not appear on startup

Windows

-

Sep 02, 2020

-

Version/s: 2020.1.4f1

Check for updates window does not appear on startup even if Check for updates checkbox is selected. To repro: 0. Precondition: in... Read more

0
votes
By Design

Progressive lightmapper and Enlighten Baked GI results don't match

Global Illumination

-

Sep 02, 2020

-

Version/s: 2018.4, 2020.1.4f1, 2020.2

Reproduction steps: 1. Open attached project "Progressive.zip" 2. Open scene "Scene1", in Scene View, examine GameObjects 3. Open sc... Read more

0
votes
Fix In Review

[uGUI] Button does not get highlighted if it has been pressed at least once

uGUI

-

Sep 02, 2020

-

Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps: 1. Open project in "ButtonHighlight.zip (25.8 KB)" 2. Open SampleScene and enter Play Mode 3. Highlight the butt... Read more

1
votes
Active

[WebGL] Player crashes when calling Image.DOColor function from DG.Tween...

WebGL

-

Sep 02, 2020

-

Version/s: 2019.3.6f1, 2019.4, 2020.2

How to reproduce: 1. Open the attached "case_1274729-Project.zip" project's Scene labeled "Game Scene 1" 2. Make a WebGL build 3. Ho... Read more

0
votes
Fix In Review

Text from edited prefab's component does not account for bold style when...

Text

-

Sep 02, 2020

-

Version/s: 2020.1.0a5, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open attached project "TextPosition.zip" and scene "SampleScene" 2. In Hierarchy window, select Canvas/Edited... Read more

4
votes
Active

[Metal] [iOS] Screen is rendered black upon launch

Metal

-

Sep 02, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open customer's attached project in "MiniDayZ2_MetalBug copy.zip" 2. Build for iOS and deploy it to iOS appli... Read more

0
votes
Active

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

-

Sep 02, 2020

-

Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce: 1. Open user's attached "WebGL Compressed Texture Bug" project 2. Select the "texture compressed" texture 3. In th... Read more

0
votes
Fix In Review

NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...

Asset Import Pipeline

-

Sep 02, 2020

-

Version/s: 2019.1.0a12, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Set the Layout to 'Default' (Window -> Layouts -> Default) 3. Inside the Assets directo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.