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DX12 Player brightness changes when changing Display resolution with Scr...
How to reproduce:1. Open the attached “IN-131872“ project2. Build and Run the Player3. Observe the Player Actual result: Player brig... Read more
Subgraph variables are not synced when the blackboard variables are over...
How to reproduce: Open the “BehaviorTest.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Cu... Read more
Creating Shader Graph Assets in Play Mode after toggling automatic Shade...
Steps to reproduce: Create a new URP Project with OpenGL set as Graphics API Enter Play Mode Open Preferences for Shader Graph and t... Read more
Resizing mouse cursor does not appear when resizing the Player with the ...
How to reproduce:1. Open the attached “IN-131832“ project2. Build the Player two times3. Run the Player4. Try to resize the Player w... Read more
Project disappears from the Projects list in Unity Hub when the Editor c...
How to reproduce:1. Open Unity Hub2. Create a new project3. Force a crash in the Editor4. Observe Unity Hub’s Projects list Actual r... Read more
The Terrain tools follow the previous Terrain curvature when it was alre...
How to reproduce:1. Create a new Unity Project2. Create a Terrain GameObject3. Using the “Raise or Lower Terrain” tool, draw some te... Read more
SVG asset Import Settings are reset when upgrading the project to a diff...
How to reproduce:1. Open the attached "IN-127109_Before" project2. Open the "Example SVGs" folder in the Project window3. Select the... Read more
Incorrect UI wording: Missing articles in project creation options
Steps to reproduce: Open Unity Hub Click the "New project" button Expand "Project name" dropdown Observe the listed field titles Act... Read more
“[Worker0] InvalidOperationException: Cannot create a new scene additive...
Steps to reproduce:1. Create new Unity project2. Install Entities and Entities Graphics package via Package Manager3. In Hierarchy c... Read more
Editor freezes and RenderTexture errors are thrown when large Blur value...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > UI Toolkit > UI Document (UXML... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method