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0
votes
Fixed

The reprojection buffers for the volumetric are always allocated even wh...

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Apr 23, 2024

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Version/s: 6000.0.1f1

This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more

0
votes
Fixed

VisionOS module installs incorrectly on Unity 6 and HUB 3.7.0

Package: PolySpatial visionOS

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Apr 23, 2024

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Version/s: 1.0.3

*Steps to reproduce:* 1. On MacOS and using HUB 3.7.0 download Unity 6000.0.0f1 using this link: unityhub://6000.0.0f1/7bea50d699... Read more

0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

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Apr 23, 2024

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Version/s: 2021.3.38f1, 2022.3.25f1

*Steps to reproduce:* 1. Create a new Unity project 2. Create a new unlit shader 3. Create an include file with... Read more

0
votes
Fixed

Graph and Camera options for Render Graph Viewer disappear after maximis...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b16

*Steps to reproduce:* 1. Create an HDRP template project 2. Open the Render Graph Viewer window via Window-> Analysis -> Rende... Read more

0
votes
Fixed

Rendering Debugger currently selected Menu changes when entering Play Mo...

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Apr 22, 2024

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Version/s: 2021.3.38f1, 2022.3.27f1, 2023.1.20f1, 6000.0.0b16

*Steps to reproduce:* 1. Open an HDRP Project 2. Navigate to Window > Analysis > Rendering Debugger 3. Select Lighting in t... Read more

1
votes
Fixed

Shader errors are thrown when using Baked GI Node within the Shader Graph

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Apr 22, 2024

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Version/s: 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more

0
votes
Fixed

Component menu elements are duplicated when there are too many MonoBehav...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16

How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more

0
votes
Fixed

Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...

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Apr 22, 2024

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Version/s: 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce: 1. Open the “IN-73903_repro“ project 2. Open the “Main“ scene 3. Enable the “Particlepeople01“ GameObject Ex... Read more

0
votes
Fixed

Noise Sine Wave Node is flickering when connected to Time Parameter of a...

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Apr 22, 2024

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Version/s: 2023.2.20f1

How to reproduce: 1. Create a new High Definition 3D Project 2. Create a new Shader Graph (Right-click in the Project window -> Cr... Read more

1
votes
Fixed

[TAA][Shader] Shader warnings are being thrown after building High Defin...

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Apr 22, 2024

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Version/s: 2023.2.20f1, 6000.0.0b16

How to reproduce: 1. Create a new High Definition 3D Project 2. Build the Project (File -> Build Settings -> Build) 3. Observe th... Read more

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