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1
votes
Won't Fix

[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2019

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Version/s: 7.1.1

Repro steps: 1. Open QA attached project repro_1184810 2. Build and run on Oculus Quest/Go 3. Observe the plane with the water shade... Read more

1
votes
Duplicate

Shaded Wireframe is constantly visually changing when zooming in and or ...

Package: Scriptable Render Pipeline Universal

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Jan 23, 2022

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Version/s: 14.0.0

How to reproduce: 1. Open the user attached "SplinesProject.zip" project 2. Enter the "New Scene 1" Scene (Assets/Scenes) 3. Zoom in... Read more

0
votes
Fixed

[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project 2. Open Scenes/SampleScene 3. Select Main Camera'... Read more

3
votes
Fixed

[URP] Particles with Premultiply Shader Graph Material become transparen...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "PremultipleMode.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle System ... Read more

0
votes
Not Reproducible

URP Renderer asset's "Renderer Features" list item's "Name" text field d...

Package: Scriptable Render Pipeline Universal

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Feb 12, 2020

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Version/s: 7.2.1

How to reproduce: 1. Open attached project (1218982.zip) 2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window... Read more

0
votes
Duplicate

When drawing objects in event AfterEverything, objects are drawn before...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 10.0.0

Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processing Result: When drawing obejc... Read more

0
votes
Fixed

[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s:

How to reproduce: 1. Open a new URP template project 2. Add a new cube 3. Drag-n-drop a texture from the project window to cube in t... Read more

0
votes
Fixed

[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce: 1. Create a new project ... Read more

0
votes
By Design

[URP] There is no option to upgrade built in shaders to URP

Package: Scriptable Render Pipeline Universal

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Jan 21, 2022

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Version/s: 13.1.5

Reproduction steps: 1. Create a new project 2. Install URP package using the package manager 3. Go Edit -> Rendering Expected resul... Read more

0
votes
Fixed

Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...

Package: Scriptable Render Pipeline Universal

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Mar 13, 2021

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Version/s: 10.1.0

How to reproduce: 1. Open the attached project from "URPpackageCrash.zip" 2. Open scene "PolarScene" 3. Using Package Manager, remov... Read more

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