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1
votes
Won't Fix

[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2019

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Version/s: 7.1.1

Repro steps: 1. Open QA attached project repro_1184810 2. Build and run on Oculus Quest/Go 3. Observe the plane with the water shade... Read more

2
votes
Duplicate

[Android] App crashes on some devices when using additional lights in cu...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2021

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Version/s: 13.1.2

How to reproduce: 1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip" 2. Build and Run on Android device ... Read more

1
votes
By Design

[URP] Global Volume Bloom Post-Processing flickers when object moves in ...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project ("BloomArtifactsBug.rar") 2. In the Scene View move around the "Main Camera" 3. Notic... Read more

0
votes
By Design

[URP] There is no option to upgrade built in shaders to URP

Package: Scriptable Render Pipeline Universal

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Jan 21, 2022

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Version/s: 13.1.5

Reproduction steps: 1. Create a new project 2. Install URP package using the package manager 3. Go Edit -> Rendering Expected resul... Read more

0
votes
Not Reproducible

URP Renderer asset's "Renderer Features" list item's "Name" text field d...

Package: Scriptable Render Pipeline Universal

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Feb 12, 2020

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Version/s: 7.2.1

How to reproduce: 1. Open attached project (1218982.zip) 2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window... Read more

0
votes
Duplicate

When drawing objects in event AfterEverything, objects are drawn before...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 10.0.0

Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processing Result: When drawing obejc... Read more

0
votes
Fixed

[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s:

How to reproduce: 1. Open a new URP template project 2. Add a new cube 3. Drag-n-drop a texture from the project window to cube in t... Read more

0
votes
Fixed

[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce: 1. Create a new project ... Read more

2
votes
Fix In Review

[Terrain][URP] Terrain holes aren't clipped from shadow map

Package: Scriptable Render Pipeline Universal

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Jul 09, 2021

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Version/s: 10.4.0

Reproduces in 10.4.0 and up Does not reproduce in 7.6.0 Repro steps: 1. create a terrain 2. Paint a hole in the terrain 3. Create a ... Read more

0
votes
Not Reproducible

[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 10.0.0-preview.28

Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration ... Read more

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