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Votes
0
Found in [Package]
10.0.0
Issue ID
1283631
Regression
No
When drawing objects in event AfterEverything, objects are drawn before final post-processing
Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processing
Result: When drawing obejcts in event AfterEverything, objects are drawn before final post (AA, color grading) or final blit pass.
How to reproduce:
1) Open UniversalRenderingExamples project.https://github.com/Unity-Technologies/UniversalRenderingExamples)
2) Open UnityOcclusionDemo scene
3) Click on the UnityOcclusionRenderer asset and search for the `Character (Render Objects)` feature.
4) In the Character feature change the Event to AfterRenderingPostProcessing
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This is a duplicate of issue #1285641