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Votes

0

Found in [Package]

10.0.0

Issue ID

1283631

Regression

No

When drawing objects in event AfterEverything, objects are drawn before final post-processing

Package: Scriptable Render Pipeline Universal

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Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processing
Result: When drawing obejcts in event AfterEverything, objects are drawn before final post (AA, color grading) or final blit pass.

How to reproduce:
1) Open UniversalRenderingExamples project.https://github.com/Unity-Technologies/UniversalRenderingExamples)
2) Open UnityOcclusionDemo scene
3) Click on the UnityOcclusionRenderer asset and search for the `Character (Render Objects)` feature.
4) In the Character feature change the Event to AfterRenderingPostProcessing

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