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[Addressables] UnloadSceneAsync does not unload the scene when it is sti...
How to reproduce: 1. Open the attached project ("case_1211833-AddressablesCancelingBug.zip") 2. Open the repro scene ("SampleScene")... Read more
[Addressables] ArgumentOutOfRangeException error is thrown when loading ...
How to reproduce: 1. Open the attached project ("case_1214409-AASCatalogtest.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more
"NullReferenceException" error is thrown when building Addressables with...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the Addressables Gro... Read more
GC Alloc every frame when using Addressables
Reproduction steps: 1. Open the attached project “AddressablesBug” 2. Enter Play mode 3. Open the Profiler window and select a fr... Read more
Addressables Custom Build and Load Paths are set to NULL when reimportin...
Reproduction steps: # Open the user’s attached project # Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” ... Read more
[Addressables] Stack Overflow warning messages in the Console window whe...
How to reproduce: 1. Delete the Library folder in the "case_1358397" project 2. Open that project 3. Observe the output in the Conso... Read more
"Build report xxxxx not found" error is seen in the Profiler when Loadin...
How to reproduce: 1. Open the “IN-57235“ project 2. Open the “Startup“ Scene 3. In the Menu press Window → Analysis → Profiler 4... Read more
[iOS][Addressables] Loading an addressable scene causes the application ...
How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Scene f... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more
Asset References are not added to an array when adding trough the Inspec...
How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more
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