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1
votes
Won't Fix

[Addressables] UnloadSceneAsync does not unload the scene when it is sti...

Package: Addressables

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Jan 15, 2020

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Version/s: 1.1.10, 1.6.0

How to reproduce: 1. Open the attached project ("case_1211833-AddressablesCancelingBug.zip") 2. Open the repro scene ("SampleScene")... Read more

1
votes
Fixed

[Addressables] ArgumentOutOfRangeException error is thrown when loading ...

Package: Addressables

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Jan 25, 2020

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Version/s: 1.3.3, 1.6.0

How to reproduce: 1. Open the attached project ("case_1214409-AASCatalogtest.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more

2
votes
In Progress

Unable to load sub assets from an FBX file when using Addressables

Package: Addressables

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Jun 25, 2024

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Version/s: 2.1.0

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obser... Read more

0
votes
Won't Fix

“AssetReferenceSprite.subAsset” name is not updated after renaming Addre...

Package: Addressables

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Apr 14, 2023

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Version/s: 1.17.13, 1.21.10

How to reproduce: 1. Open the user’s attached “My project (2).zip” project 2. Rename the “UI_IMG_SA_Square.png” file 3. Select “MySc... Read more

0
votes
Active

Unity freezes when using a synchronous load of remote AssetBundles toget...

Package: Addressables

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Sep 05, 2022

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Version/s: 1.21.5

How to reproduce: 1. Open the attached project “IN-3463.zip“ 2. Open the “SampleScene” Scene 3. Open the Addressables Hosting win... Read more

0
votes
Won't Fix

Addressables package always includes URP's hlsl when doing content update

Package: Addressables

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Sep 09, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the attached file "Addressables.zip" 2. Open the Launch scene (Assets>Scenes>Launch) 3. Hit the Play butto... Read more

0
votes
Won't Fix

[Addressables] Assets disappear when Acquire() is executed

Package: Addressables

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Sep 08, 2023

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Version/s: 1.21.17, 2.0.3

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build and Ru... Read more

0
votes
Not Reproducible

[iOS][Addressables] Loading an addressable scene causes the application ...

Package: Addressables

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Jun 09, 2020

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Version/s: 1.9.2

How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Scene f... Read more

0
votes
Fixed

NullReferenceException is thrown when using Addressables.InstantiateAsyn...

Package: Addressables

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Jun 18, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more

1
votes
Postponed

Asset References are not added to an array when adding trough the Inspec...

Package: Addressables

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Jul 09, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more

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