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1
votes
By Design

Texture Compression settings on Android and WebGL Platforms are reset to...

Quality of Life

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Dec 02, 2021

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Version/s: 2021.2.0a20, 2021.2.4f1, 2022.1

How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more

1
votes
Fixed

Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...

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Jan 09, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1

Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more

1
votes
Fixed

[HDRP] Unclear error is printed when switched to unsupported Platform

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Jun 29, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Create a new HDRP project2. Switch the Platform to Android (File > Build Settings... > Android > Switch... Read more

0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

0
votes
Fixed

Cocoapods Simulator Editor 2022 Issue

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Jun 01, 2022

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Version/s: 2022.1.3f1

When building for simulator SDK, Cocoapods will fail to install. This seems to be a change in the default settings for the generated... Read more

0
votes
Fixed

Transform rotation value becomes the same when selecting multiple Game o...

Inspector Framework

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Jan 06, 2022

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Version/s: 2019.4, 2019.4.21f1c1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the user’s attached project2. Select A, B, C GameObjects in the Hierarchy3. Change value in the Inspector... Read more

0
votes
Not Reproducible

[MacOS] Unity loading screen briefly shows on first script import after ...

MacOS

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Apr 14, 2022

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Version/s: 2022.1.0f1, 2022.2.0a11

Steps to reproduce:1. Create a new project or open an existing one2. Right-click in Assets window3. Create -> C# Script Expected ... Read more

0
votes
Fixed

Shader Keywords array always returns 0 length when keywords are visible ...

Shader System

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Nov 14, 2021

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Version/s: 2021.2.0a16, 2021.2.1f1, 2022.1

Reproduction steps:1. Open the '1380745-sample' project2. Open the 'test' Scene3. Select the testMaterial and observe it in the Insp... Read more

0
votes
Duplicate

[Linux] Errors thrown about OpenGLCore not being supported when Vulkan i...

Linux

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Dec 06, 2021

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Version/s: 2022.1.0b2

Repro steps:1. Create a new HDRP template project2. Notice errors in the Console3. Enter Play Mode4. Same errors thrown Expected: No... Read more

0
votes
By Design

Can not delete ScriptableObject's child object when it is a clone of its...

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Jan 09, 2023

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1

Reproduction steps:1. Open project “TestSoftDeleteWarning”2. Open “SampleScene” scene3. Right-click in the Project window4. Select C... Read more

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