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Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce: 1. Open the attached "1385257_Repro.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch to... Read more
Close button has a low definition in modal windows when using a 4K resol...
How to reproduce: 1. Open any Unity project 2. Select “Window” → “Package Manager” in the main menu 3. Observe the close button i... Read more
[HDRP] Unclear error is printed when switched to unsupported Platform
How to reproduce: 1. Create a new HDRP project 2. Switch the Platform to Android (File > Build Settings... > Android > Switch Platfo... Read more
[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
Cocoapods Simulator Editor 2022 Issue
When building for simulator SDK, Cocoapods will fail to install. This seems to be a change in the default settings for the generated... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps: 1. Open the user’s attached project 2. Select A, B, C GameObjects in the Hierarchy 3. Change value in the Inspec... Read more
[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Right-click in Assets window 3. Create -> C# Script Expected... Read more
Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more
[Linux] Errors thrown about OpenGLCore not being supported when Vulkan i...
Repro steps: 1. Create a new HDRP template project 2. Notice errors in the Console 3. Enter Play Mode 4. Same errors thrown Expecte... Read more
[M1] Unity quits unexpectedly when the project is built for the second t...
Reproduction steps: 1. Open the attached project “NCHelloWorld2” 2. Build the project 3. Build and Run the project again and repl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
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- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes