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Fixed

Fixed in 2022.1.24f1, 2022.2.0b15, 2023.1.0a15

Votes

0

Found in

2022.1.3f1

Issue ID

UUM-2829

Regression

Yes

Cocoapods Simulator Editor 2022 Issue

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When building for simulator SDK, Cocoapods will fail to install. This seems to be a change in the default settings for the generated Xcode project (Targets > UnityFramework > Build Phases > Copy Shared Libraries > Code Sign On Compile (2021 -> true, 2022 -> false). I toggled that checkbox back to true and everything works as it does on 2021. Here’s [[more information|https://docs.google.com/document/d/1SWECk9-IJPrgUrUtYCwkALG_2YK7X4-ecDU5EtHJW6A/edit]]. 

Here is an [example project |[https://github.com/DeclanMcPartlin/Editor2022CocoapodsIssue]]to reproduce the issue.

Xcode version: 13.3

Unity Editor versions: 2022.1.2, 2022.1.0

  1. Resolution Note (fix version 2022.2.0b15):

    Works well based on my tests

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