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[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...
Reproduction steps:1. Download and extract "UaaLDemo.zip" (155.2 KB)2. Open "UnityProject" contained UaaLDemo/uaal-example-master3. ... Read more
Serialized attribute cannot be focused and written in when it goes just ...
How to reproduce:1. Open the user's attached "DropdownBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Tex... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps:1. Open the user's attached project2. Open "Fireworks.vfx" VFX graph3. Increase "Rate" and "Capacity" to 99999 Ex... Read more
WebGL Build fails when Debug Symbols are selected as External
How to reproduce:1. Open user-submitted project2. Navigate to File -> Build Settings3. Change Build Platform to WebGL4. Press Add... Read more
Input.GetKey does not trigger when the mouse cursor is outside the Game ...
Reproduction steps:1. Open the attached "Input EmptyProjectg.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Click i... Read more
[Linux] Input System ignores keyboard letter events when shift is being ...
How to reproduce:1. Open attached project "InputSystem_Warriors_Project.zip"2. Open "Scene_Example_Warriors" scene (in "Scenes" fold... Read more
Crash when using default methods of a generic interface
Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more
TrailRenderer.SetPosition will log a Index out of bounds error when inde...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Move it around in the ... Read more
The FPS decreases by half in Play Mode when there is Scene view and Game...
How to reproduce:1. Open a new project2. Make sure there is Scene view and Game view visible in the Editor3. Check the "Maximize On ... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask