Search Issue Tracker
Baked Lightmap is not applied to the scene after reopening the scene/pro...
How to reproduce:1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene2. Select Window/Rendering/Lighting and ... Read more
Burst yields different results than mono when using a large (>= 2147483...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expected res... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce:1. Create a new URP Template project2. On Project View search "t:Material"3. Drag the slider on ProjectView to maxi... Read more
[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...
Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps:- Open "2 Animated Swap" sample scene, in... Read more
HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3
Steps to reproduce:1. Download and open the project "HDRP_2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Notic... Read more
[Metal] Tessellation shader is either invisible or not shaded properly, ...
Reproduction steps:1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip"2. Enter Play Mode in Sample... Read more
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile p... Read more
[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...
How to reproduce:1. Open the user's attached "Batch Testing" project2. Open the Build Settings (File->Build Settings...)3. Make s... Read more
Prefab property override blue line have disepeared from HDRP's custom pa...
When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more
Articulation cache size doesn't match supplied list size after removing ...
Reproduction steps:1. Open project "Bug Report.zip"2. Open Scene "TestScene"3. Enter Play Mode4. In Game view, select the button "At... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved