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0
votes
Fixed

Crash with GraphicsBuffer.CopyCount() on DX11, with intel integrated gra...

DirectX11

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Jul 26, 2021

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Version/s:

Issuing a lot of CopyCount() commands causes the "Failed to present D3D11 swapchain due to device removed" crash. Repro steps :- Ope... Read more

0
votes
Fixed

Querying the mapped value of map(…) before ':unityLibrary:compileRelease...

Mobile

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Jul 26, 2021

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Version/s: 2020.3

Reproduction steps:1. Create an empty project2. Switch Target Platform to Android3. Set Target API Level at 31 in Edit -> Project... Read more

0
votes
Fixed

[Enlighten] UV Charts visualization is not shown with multiple errors wh...

Progressive Lightmapper

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Jul 26, 2021

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Version/s: 2022.1.0a3

Steps to repro:1. Open the attached project RealtimeGIBug and SampleScene scene;2. In the Preferences window (Edit>Preferences&gt... Read more

0
votes
Fixed

[URP] Decals are not visible in Game view after modifying URP asset prop...

Package: Scriptable Render Pipeline Universal

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Jul 25, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1353141.zip" project and Scenes/Test scene2. In the Game view, observe the white Decal3.... Read more

1
votes
Fixed

Editor crashes on MonoBehaviour::Transfer<YAMLRead> when installing or r...

Asset - Database

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Jul 25, 2021

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Version/s: 2021.2, 2021.2.0b4, 2022.1

Reproduction steps:1. Open the user's attached project ("My project.zip" )2. Open Package Manager3. Remove XR Interaction Toolkit pa... Read more

0
votes
Fixed

Crash when opening custom Editor window from Odin Inspector

Mono

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Jul 24, 2021

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Version/s: 2021.2.0a18, 2021.2.0b4, 2022.1

How to reproduce:1. Open the attached project "ScratchThat.zip"2. In the Menu bar go to Tools &gt; Odin Inspector &gt; Getting Start... Read more

0
votes
Fixed

[GPU PLM] Different results are generated when Progressive Updates is on...

Progressive Lightmapper

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Jul 24, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce:1. Open the user's attached "ProgressiveUpdates" project2. Open the "home_night_2" Scene3. In the Scene view focus ... Read more

0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce:1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor2. Open Assets/Test.... Read more

0
votes
Fixed

Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & A...

Package: Addressables

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Jul 23, 2021

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Version/s: 1.16.19

Steps to reproduce:1. Open user's attached project "OverflowSmallRepro.zip"2. Build the addressable groups3. Open the scene Scenes/S... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has.This information can be useful for e.g. stripping shader va... Read more

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