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0
votes
Fixed

Baked Lightmap is not applied to the scene after reopening the scene/pro...

Progressive Lightmapper

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Jul 06, 2021

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Version/s: 2021.2.0a10, 2021.2.0b2

How to reproduce:1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene2. Select Window/Rendering/Lighting and ... Read more

0
votes
Fixed

Burst yields different results than mono when using a large (>= 2147483...

Package: Burst

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Jul 06, 2021

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Version/s: 1.5.0-preview.3

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expected res... Read more

20
votes
Fixed

[URP] Preview of Assets do not show in the Project window

Package: Scriptable Render Pipeline Universal

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Jul 06, 2021

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Version/s: 2021.2.0b1, 2022.1, 2022.1.0a1

How to reproduce:1. Create a new URP Template project2. On Project View search "t:Material"3. Drag the slider on ProjectView to maxi... Read more

0
votes
Fixed

[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...

Package: 2D Animation

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Jul 06, 2021

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Version/s: 7.0.0-pre.2

Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps:- Open "2 Animated Swap" sample scene, in... Read more

0
votes
Fixed

HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3

Package: Scriptable Render Pipeline HD

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Jul 06, 2021

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Version/s: 10.6.0

Steps to reproduce:1. Download and open the project "HDRP_2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Notic... Read more

2
votes
Fixed

[Metal] Tessellation shader is either invisible or not shaded properly, ...

Mobile Graphics

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Jul 06, 2021

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Version/s: 2021.2, 2021.2.0b2, 2022.1

Reproduction steps:1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip"2. Enter Play Mode in Sample... Read more

0
votes
Fixed

[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...

2D

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Jul 06, 2021

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Version/s: 2021.2.0b1

[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile p... Read more

0
votes
Fixed

[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...

2D

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2

How to reproduce:1. Open the user's attached "Batch Testing" project2. Open the Build Settings (File->Build Settings...)3. Make s... Read more

0
votes
Fixed

Prefab property override blue line have disepeared from HDRP's custom pa...

Serialization

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Jul 05, 2021

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Version/s: 2021.2.0a18

When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more

0
votes
Fixed

Articulation cache size doesn't match supplied list size after removing ...

Physics

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Jul 05, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open project "Bug Report.zip"2. Open Scene "TestScene"3. Enter Play Mode4. In Game view, select the button "At... Read more

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