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[HDRP] Error spam when assigning invalid custom material to a water comp...
If you assign an invalid custom material to a water component, the console will get sapmmed with errors similar to the following:{co... Read more
GameObject shadow's size increases when the "Shadow Caster 2D" Component...
Reproduction steps:1. Open the attached “ShadowCasterBug” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Pla... Read more
[UX] - Column Layout does not favour Length unit when window is resized
Reproduction steps:1. Open the attached “test-UIToolkit.zip“ project2. Open “SampleScene” scene3. Open Test.uxml asset in UI Builder... Read more
[RayTacing] enable_ray_tracing_shader_debug_symbols pragma doesn't inclu...
When using #pragma enable_ray_tracing_shader_debug_symbols in HLSL code, the pragma doesn't cause the shader source to be included i... Read more
Deadlock when building player in DOTS project
Bonfire has 100% freeze when building the player after clean import.Freeze was tracked down to Import Worker msg parsing during the ... Read more
Font size calculation is different for each letter when using UnityEngin...
How to reproduce:1. Open the attached project "mono-font-repro-project.zip"2. Select Assets/ReproScriptableObject.asset in the Proje... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more
Assertion failed on expression: 's_EditorSettings != NULL' when exiting ...
Assertion failed when running builds with -quit argument and using Accelerator with -cacheServerWaitForUploadCompletion: Assertion f... Read more
The Console window flickers and the Editor crashes on -[IOGPUMetalDevice...
Reproduction steps:1. Click on the Console window2. Click on the Game view window3. Enter the Play mode Expected result: The Play mo... Read more
Spatial audio (3D Sound Settings) from a Video Player does not change di...
Reproduction steps:1. Open the “SpatialBlendStripped” project2. Open the “Sample” scene3. Ensure the selected platform in Build Sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view