Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.1.23f1
2022.2.0b16
2023.1.0a19
2023.2.0a1
2023.3.0a2
Issue ID
UUM-46201
Regression
No
[UX] - Column Layout does not favour Length unit when window is resized
Reproduction steps:
1. Open the attached “test-UIToolkit.zip“ project
2. Open “SampleScene” scene
3. Open Test.uxml asset in UI Builder window
4. Resize the preview window and observe the columns
Expected result: Columns change their size with canvas size
Actual result: Columns stay the same size when canvas is resized
Reproducible with: 2022.1.23f1, 2022.2.0b16, 2023.1.0a19
Could not test with: 2020.3.42f1, 2021.3.14f1 (Due to errors in the Console window)
Reproduced on: macOS Monterey 12.6 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
I opened a design task instead: https://jira.unity3d.com/browse/UIT-2152