Search Issue Tracker
Fixed in 2023.2.0b16
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a11
Votes
0
Found in
2023.1.9f1
2023.2.0b5
2023.3.0a1
Issue ID
UUM-46147
Regression
Yes
Font size calculation is different for each letter when using UnityEngine.GUIStyle.CalcSize
How to reproduce:
1. Open the attached project "mono-font-repro-project.zip"
2. Select Assets/ReproScriptableObject.asset in the Project window
Expected results: Values for letters from "a" to "z" in the Inspector window are identical
Actual results: Values for letters from "a" to "z" in the Inspector window are different
Reproducible with: 2023.1.0a20, 2023.1.9f1, 2023.2.0b5
Not reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.0a19
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note (fix version 2023.3):
Fixed IMGUI CalcSize() to take advance space into account
Resolution Note (fix version 2023.2):
Fixed IMGUI CalcSize() to take advance space into account