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Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps:1. Open the attached project “ArithmeticBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and Run the Pla... Read more
[Feature Request] GetRequiredCustomModifiers does not work when using IL...
Reproduction steps:1. Open the attached project “IL2CPPbug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and run the Player ... Read more
The Button is not activated when using IMGUI in the Inspector window
Reproduction steps:1. Open the attached project “ButtonBug“2. Select the Text Asset “Assets/XML/Test”3. In the Inspector window pres... Read more
Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...
Reproduction steps:1. Open the macOS Terminal2. Run the “PROJECTFILE” Play Mode tests with command line: /Applications/Unity/Hub/Edi... Read more
Sometimes editor crashes after physics assertions
Steps to reproduce: 1. Open attached project "physics_crash_repro.zip"2. Open scene "Sandbox"3. Enter and exit playmode until you hi... Read more
Controller tracking stops when using MetaXRFeature
As of the V51 integration asset it is possible to compile builds using the Meta XR Feature. The XR hands package should work with th... Read more
Decals in URP are not drawn on the Terrain during additional Texture pas...
How to reproduce:1. Open the attached “IN-48471 URP Terrain Decals.zip“ project2. Open the “SampleScene”3. Observe the Game view Exp... Read more
[ISS] Crash on when memcpy_repmovs calling JsonUtility.FromJson on Syste...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Scenes/SampleScene.unity“ scene3. Enter the Play mode Ex... Read more
High CPU usage on idling Unity Editor when "2D Aseprite Importer" packag...
Reproduction steps:1. Open the attached “repro_IN-48043.zip“ project2. Add the “2D Aseprite Importer“ package via the Package Manage... Read more
A Shader error is thrown in the Console when the line after an #include ...
Reproduction steps:1. Open the "IN-51499.zip" project2. Open the "Assets/Shaders/TerrainTreeStamp.compute" file3. Delete line 6 and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog